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Get Your First Players

Players in FoxLeague are NFTs on MultiversX. Each player has a unique nonce (the FXLP collection), a name, a position, a rarity, a country and seven trainable stats.

When you register, you pay 5,000 FOXSY once and receive 18 players distributed across positions and rarities by a fair selection algorithm:

  • By rarity: 10 Common + 4 Uncommon + 2 Rare + 1 Epic + 1 Legendary
  • By position: 2 GK + 6 DEF + 6 MID + 4 FWD
  • Equitable spread: Every position gets exactly one “special” (Legendary/Epic/Rare) and one Uncommon, No position is left with only Commons. Which position gets the Legendary vs Epic vs Rare is fully randomized.

The flow:

  1. After connecting your wallet, you go through Onboarding (pick team name, generate badge)
  2. Approve the 5,000 FOXSY registration transaction in your wallet. FoxLeague pays the network fee for this one
  3. Watch the pack-reveal animation. All 18 players appear card-by-card in your Squad

One wallet receives one starter squad; the players contract enforces it. Later on-chain actions (sync, marketplace, tournament entries) are paid from your own EGLD, a fraction of a cent each. New managers who register with less than 0.01 EGLD receive 0.1 EGLD from FoxLeague, for the first 1,000 wallets while the pool lasts. See Get Started.

RarityStat capVisual
Common30 per statGrey card border
Uncommon55 per statGreen border
Rare75 per statBlue border
Epic90 per statPurple border
Legendary100 per statGold border

Higher rarity = higher ceiling. A Common player will never break stat 30 even with infinite training. To grow further, you fuse them into a higher-rarity player (Fusion).

  • Name + shirt number: editable once you own the player
  • Position: GK, DEF, MID or FWD (immutable)
  • Country flag: immutable, decorative
  • 7 stats: Speed, Accuracy, Defense, Power, Control, Vision, Stamina (capped by rarity, see table above)
  • Level: grows with experience, unlocks visual perks
  • Condition: 0-100, drops with matches/training, recovers ~2 points/hour to 100
  • Career stats: Matches, Goals, Assists, Saves, Tackles, Passes, Shots (auto-tracked)

Every player shows an OVR number as the average of their seven stats. It’s a quick read on overall strength. A Legendary at OVR 95 is elite. A Common at OVR 30 has hit their ceiling.

OVR gives a quick snapshot of a player’s tier, but the individual stats are what actually drive performance on the pitch. A Defender with high Defense will outplay a Forward who happens to share the same OVR, so stats matter per-position.

18 is the minimum squad size in FoxLeague: 11 starters + 7 substitutes. The one-time registration delivers exactly that, so you’re match-eligible from the moment you finish onboarding. If you ever drop below 18 unlisted players (e.g. by selling or listing players on the marketplace without buying replacements), you can’t kick off matches until you rebuild back to 18. A player listed for sale still counts toward your squad size but not toward this 18-player playability floor, so cancel the listing or buy a replacement to play again.

The 2 GK / 6 DEF / 6 MID / 4 FWD distribution covers any of the nine available formations (4-4-2 / 4-3-3 / 4-2-3-1 / 5-3-2 / 5-2-3 and their attacking variants) without leaving you short at any position.

The Marketplace is the only place to expand or rotate your squad after registration:

  • Sell players you don’t need (e.g. you have 6 DEF but want a 4-3-3 formation that needs only 4). Every sale is a 24-hour auction with a reserve price
  • Bid on players from other team owners. Listings show on-chain stats, you bid in FOXSY

You can also fuse three same-rarity (plus a FOXSY fee) into one of the next rarity tier. See Fusion for full mechanics.

Next: Build your first squad →